A free port in the former Vallendria. Named after the now broken tide gate toward the ocean.
It is located directly south (and down river) from the Vallendrian capital as well as east of the Highheaths cliffs of Aeros.
Tidegate is home to an assortment of sailors, magic users, and peddlers of goods. If you want to travel without papers or inspection this is where you go. So long as you don’t make a mess in town.
History
Originally established to guard the river way to the capital. After the nation’s fall it was quickly abandoned by the guards assigned to it.
Around 7 BD, it was settled again by opportunists.
Governance
Led by a pair of nobles who watch the town from a manor.
Appearance
A mish-mash of old refurnished buildings & driftwood houses. The town is split from the Harbour in the South-West to the North-Eastern gate by a wide trade street.
Notable locations
Name | Description |
---|---|
The Sunken Root (Inn) | Located in the Harbor, the best stopping point for travelers looking for a night’s rest or food & entertainment! |
The Lost Man’s Chest (Tavern) | Located near the gate, experience the world’s finest & cheapest liquors set to the sounds of bards! |
Courier’s Office (Postal Service) | Representatives from the Vallendrian Courier Company |
The Artificer’s Arcana (Magic Shop) | The town’s greatest artificer! |
The Standing Shrines | Located along the winding road, an outdoor temple to the Shards. Donations welcome! |
The Gravel Pit (Combat Arena) | Located on the southern edge of town, the prime spot for gambling & fighting! Famous for it’s scarlet gravel |
Mullmar’s Maps | The prime purveyor of proportional maps of the region! |
Books of Botany & OTHER LITERATURE | Pre-owned books sold at fine prices! Now includes other genres! |
Arms of Arum | Lightly used weapons & equipment for reasonable prices! |